Diana

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''The sun does not reveal truth. Its light only burns and blinds.''
-- Diana

 


DETAILS


ATTACK:

7/10

DEFENSE:

6/10

MAGIC:

8/10

DIFFICULTY:

4/10

 


TIPS:


Landing Crescent Strike is critically important, but don't be afraid to miss. The cooldown is short and the mana cost is low.

Consider when to cast Lunar Rush without Moonlight and when to wait for another Crescent Strike.

Use Moonfall and Lunar Rush to stay on targets and activate Moonsilver Blade for extra damage.


TIPS: IF ENEMY


Dodge Crescent Strike, or move to safety if you are affected by Moonlight.

Pale Cascade orbs only last a few seconds. Avoid Diana and engage her after the shield dissipates.

Diana can play very aggressively if she uses Lunar Rush without Moonlight, but you can punish her by slowing or stunning her when she has no way to get back into position.

 

SPELLS


CRESCENT STRIKE

PALE CASCADE

MOONFALL

LUNAR RUSH



About the author

ianne-llemos

Marine Engineer. Math lover. Sporty. Outgoing. Computer Savvy.

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