Elegy for a Dead World Review /PC

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What is Elegy for a Dead World?" you might ask, though the answer is as ephemeral as understanding particle/wave duality, or describing love to one who has never felt it. It is an interactive writing tool and an exploration game that provides no answers and expects you to supply them. It is a complex game of Mad Libs in which you enter some, many, or all words to the story you wish to tell about the otherworldly panoramas before you. And, if you like to write but frequently find yourself at a loss for words, it is a muse, poking and prompting you to put your fingers against the keyboard and let your voice be heard.

You may think of a muse as an ethereal goddess who blesses you with magical inspiration, but as any creator knows, this is not the muse's modus operandi. Says Stephen King in On Writing, "You have to do all the grunt labor, in other words, while the muse sits and smokes cigars and admires his bowling trophies and pretends to ignore you." Elegy for a Dead World is your cigar-smoking fairy. It invites you into one of three landscapes, which you access via a central screen that shows you hovering in front of a rotating nebula of purple and pink. "You," in this case, is a helmeted astronaut of indeterminate age and indeterminate gender. This wanderer of the cosmos may indeed represent you, or may instead represent someone or something else, entirely a product of your imagination. The figure's anonymity is vital to Elegy for a Dead World's success, for the stories you create allow you to assign it any role you wish.



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