Uyir Blog - Building the Main Character for Animation (Texturing and Shading) PART 3
From the last blog post, I described the rigging and clothing process for the main character of "Uyir". In this post, I'll detail……
From the last blog post, I described the rigging and clothing process for the main character of "Uyir". In this post, I'll detail……
Final render look in After effects. 3d modeling in Maya Use simple material such as surface shader to create a 2d toon look.